@achievement |
@achievement <playerish> <achievementname> |
Toggle earning an achievement for a player. |
@allegiance |
@allegiance <newallegiance> |
Change your allegiance to any valid allegiance, or GM, to test aggro. |
@axp |
@axp <amount> |
Gain AXP equal to the amount specified. |
@crash |
@crash |
Crash the event loop for the game. |
@creategold |
@creategold <amt> |
Create an amount of gold in your hand. |
@dupe |
@dupe |
Duplicate your right hand to your left. |
@execj |
@execj <code> |
Evaluate JS code. You might want to read the docs on this one. |
@examinecreature |
@examinecreature <targetish> |
Examine a creature’s stats and other data. |
@examineground |
@examineground <itemClass?> <numSlot?> <propsish?> |
Examine an item on the ground |
@examineitem |
@examineitem |
Examine the item in your right hand. This will only show modified properties, not the base item data. |
@freezeai |
@freezeai |
Freeze or unfreeze the AI for the game. |
@gainskill |
@gainskill <skill> <amt> |
Gain an amount of skill to level it up. |
@gaintradeskill |
@gainskill <skill> <amt> |
Gain an amount of tradeskill to level it up. |
@gearup |
@gearup <stat> <level> |
Equip the best gear for level based on the given stat . |
@gg |
@gg |
Quickly kill yourself. |
@item |
@item <itemname> |
Create an item in your right hand. |
@kill |
@kill <targetish> |
Kill the first creature matching your target. |
@listplayers |
@listplayers |
Get a list of all players by account name currently online. |
@modcreature |
@modcreature <targetish> <creatureish> |
Modify the target with the properties specified; these need to be formatted in a JSON-friendly format, such as @modcreature stats.hp=1000 |
@modground |
@modground <itemClass> <numSlot> <propsish> |
Modify an item on the ground. Keep in mind that to access the item, you must modify item.X instead of how @moditem works. |
@moditem |
@moditem <itemish> |
Modify the item in your right hand with the properties specified; these need to be formatted in a JSON-friendly format, such as @moditem trait.name=CoolTrait trait.level=2 |
@removeeffect |
@removeeffect <playerish> <effectname> |
Forcibly remove an effect from a player by name. |
@resetdungeon |
@resetdungeon <map> <seed?> |
Reset the specified map dungeon with the given seed, or pick one if not specified. |
@respawnnpc |
@respawnnpc <nameish> |
Respawn an NPC in your current map with a name that contains nameish . |
@saveplayers |
@saveplayers |
Save all players currently in the game. |
@searchitems |
@searchitems <query> |
Search the item database for items that partially match query . |
@send |
@send <playerish> x y <map> |
Send a player in view to a specific place. |
@spellmod |
@spellmod <spell/"list"> <multiplier> |
Set the global potency override for spell to potency . If list is specified, show all overrides. |
@startevent |
@startevent <event> |
Start the given event, or stop it if it’s already active. |
@summon |
@summon <player> |
Summon the given player to your current location. |
@takeover |
@takeover <npcish> |
Take over the NPC, allowing you to watch the NPC as if you were it. |
@teleport |
@teleport <x> <y> <map?> |
Teleport to x,y on the current map. If map is specified, teleport to those coordinates on that map instead. |
@teleportto |
@teleportto <targetish> <index> |
Teleport to the first creature or player matching your target. Specify <index> to teleport to a different found target. |
@togglemapblock |
@togglemapblock <map> |
Block the specified map from being entered, and kick out any players in that map. |
@updatecontent |
@updatecontent |
Get the latest content from GitHub and update it live. |
@upgradeitem |
@upgradeitem |
Upgrade the item in your right hand using the item in your left hand. |
@wallsight |
@wallsight |
Toggle being able to see through walls. |
@wallwalk |
@wallwalk |
Toggle being able to walk through walls. |
@xp |
@xp <amt> |
Gain an amount of XP. |