Land of the Rair Dev Blog #39 - ModKit Improvements & Lots of Fixes

Sep 26, 2025 • Seiyria

Greetings Rairians! This has been a fun week with a lot of fixes, adjustments, and a bit too much modkit work. Most of the week has gone to that, but the rest has gone to finishing off the Ancient Tree encounter.

ModKit Improvements

  • new report: look at all items and npcs used by a map
  • when looking at a sprite chooser, it shows the # of times that sprite has been used (to hopefully prevent duplicating the same sprite too much)
  • the modkit will now load the number of sprites dynamically, meaning it no longer needs to be updated to add new sprites
  • lots of fixes.

    Balance Changes

  • bouncing daggers should no longer be able to hit players
  • gemsense will now show stats for encrusted items
  • XP formula changes from 19-20 to make it more smooth
  • lich encounter is now a bit more spicy
  • beary encounter is now a bit more spicy

Other Fixes & Features

  • icons are now loaded individually instead of as a font, meaning that there should no longer be issues with icons changing on their own
  • icons are now batch loaded, and built into the game (increasing the bundle size by about 2mb)
  • the desktop version now caches assets right alongside it, to prevent hitting the server too much
  • add a new thief trait: replenishing reverberation - boosts ooc stealth regen
  • add new spell: chromatic bolt
  • added a new promo code: C5B6D-CE2EC-861F4-85CC0 thanks Baraheart for the suggestion!
  • 0oz succors off belt no longer dupe/break
  • barbarians will no longer attack player familiars
  • GM: examine item now shows the base item definition
  • gold pile sprite has been fixed for +6
  • every item description in the game (+/- a few) are now unique
  • added a medium barnecro ring to frostlands vendor
  • fix effect-ending timers not showing up correctly in some cases

What’s Coming Up?

The final encounter for the Ancient Tree map is coming up. The loot is really spicy, and I hope it lives up to the hype.

As always you can find the full roadmap here.

Until next time,

  • Seiyria